#include <linearmotiontransform.h>
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void | signalDisplacementTrigger (qreal t, qreal d, qreal last_t, qreal last_d, LinearMotionTransformTriggers::Type reason) |
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void | signalVelocityTrigger (qreal t, qreal v, qreal last_t, qreal last_v, LinearMotionTransformTriggers::Type reason) |
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void | signalAccelerationTrigger (qreal t, qreal a, qreal last_t, qreal last_a, LinearMotionTransformTriggers::Type reason) |
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void | signalRecomputed (qreal t, qreal d, qreal v, qreal a) |
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LinearMotionTransform::LinearMotionTransform |
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const qreal |
startTime = 0.0 | ) |
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LinearMotionTransform::~LinearMotionTransform |
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protectedvirtual |
qreal LinearMotionTransform::acceleration |
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const qreal |
time | ) |
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virtual |
void LinearMotionTransform::activate |
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void LinearMotionTransform::clearTrigger |
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quint32 |
component | ) |
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void LinearMotionTransform::deactivate |
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void LinearMotionTransform::disableAutocount |
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qreal LinearMotionTransform::displacement |
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const qreal |
time | ) |
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qreal LinearMotionTransform::initialAcceleration |
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const |
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qreal LinearMotionTransform::initialDisplacement |
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const |
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qreal LinearMotionTransform::initialVelocity |
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const |
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bool LinearMotionTransform::isActive |
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const |
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void LinearMotionTransform::negativeOnly |
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bool |
v = true | ) |
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void LinearMotionTransform::parametersChanged |
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protectedvirtual |
void LinearMotionTransform::positiveOnly |
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bool |
v = true | ) |
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void LinearMotionTransform::restart |
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const qreal |
newStartTime | ) |
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qreal LinearMotionTransform::setAutocount |
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const qreal |
incTime | ) |
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qreal LinearMotionTransform::setInitialAcceleration |
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const qreal |
ai | ) |
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qreal LinearMotionTransform::setInitialDisplacement |
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const qreal |
di | ) |
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qreal LinearMotionTransform::setInitialVelocity |
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const qreal |
vi | ) |
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qreal LinearMotionTransform::setStartTime |
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const qreal |
time | ) |
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void LinearMotionTransform::signalRecomputed |
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qreal |
t, |
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qreal |
d, |
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qreal |
v, |
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qreal |
a |
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signal |
void LinearMotionTransform::slotTimetic |
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const qreal |
absTime = 0 | ) |
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virtualslot |
qreal LinearMotionTransform::startTime |
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void LinearMotionTransform::update |
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const qreal |
t, |
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const qreal |
d, |
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const qreal |
v, |
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const qreal |
a |
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protectedvirtual |
void LinearMotionTransform::vec |
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const qreal |
time, |
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qreal & |
d, |
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qreal & |
v, |
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qreal & |
a |
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QVector< qreal > LinearMotionTransform::vec |
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const qreal |
time | ) |
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qreal LinearMotionTransform::velocity |
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const qreal |
time | ) |
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bool LinearMotionTransform::m_active |
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bool LinearMotionTransform::m_anyTrigger |
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bool LinearMotionTransform::m_aTriggerSR |
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qreal LinearMotionTransform::m_aTriggerValue |
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qreal LinearMotionTransform::m_autocountAccumulator |
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qreal LinearMotionTransform::m_autocountIncrement |
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bool LinearMotionTransform::m_dTriggerSR |
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qreal LinearMotionTransform::m_dTriggerValue |
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qreal LinearMotionTransform::m_initialAcceleration |
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qreal LinearMotionTransform::m_initialDisplacement |
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qreal LinearMotionTransform::m_initialVelocity |
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qreal LinearMotionTransform::m_lastComputedAcceleration |
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qreal LinearMotionTransform::m_lastComputedDisplacement |
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qreal LinearMotionTransform::m_lastComputedTime |
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qreal LinearMotionTransform::m_lastComputedVelocity |
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bool LinearMotionTransform::m_negOnly |
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bool LinearMotionTransform::m_posOnly |
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qreal LinearMotionTransform::m_startTime |
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bool LinearMotionTransform::m_useAutocount |
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bool LinearMotionTransform::m_validLast |
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bool LinearMotionTransform::m_vTriggerSR |
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qreal LinearMotionTransform::m_vTriggerValue |
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The documentation for this class was generated from the following files: