| acceleration(const qreal time) | LinearMotionTransform | virtual |
| activate() | LinearMotionTransform | virtual |
| clearTrigger(quint32 component) | LinearMotionTransform | virtual |
| deactivate() | LinearMotionTransform | virtual |
| disableAutocount() | LinearMotionTransform | virtual |
| displacement(const qreal time) | LinearMotionTransform | virtual |
| initialAcceleration() const | LinearMotionTransform | virtual |
| initialDisplacement() const | LinearMotionTransform | virtual |
| initialVelocity() const | LinearMotionTransform | virtual |
| isActive() const | LinearMotionTransform | virtual |
| LinearMotionTransform(const qreal startTime=0.0) | LinearMotionTransform | protected |
| m_active | LinearMotionTransform | protected |
| m_anyTrigger | LinearMotionTransform | protected |
| m_aTrigger | LinearMotionTransform | protected |
| m_aTriggerFreq | LinearMotionTransform | protected |
| m_aTriggerSR | LinearMotionTransform | protected |
| m_aTriggerValue | LinearMotionTransform | protected |
| m_autocountAccumulator | LinearMotionTransform | protected |
| m_autocountIncrement | LinearMotionTransform | protected |
| m_dTrigger | LinearMotionTransform | protected |
| m_dTriggerFreq | LinearMotionTransform | protected |
| m_dTriggerSR | LinearMotionTransform | protected |
| m_dTriggerValue | LinearMotionTransform | protected |
| m_initialAcceleration | LinearMotionTransform | protected |
| m_initialDisplacement | LinearMotionTransform | protected |
| m_initialVelocity | LinearMotionTransform | protected |
| m_lastComputedAcceleration | LinearMotionTransform | protected |
| m_lastComputedDisplacement | LinearMotionTransform | protected |
| m_lastComputedTime | LinearMotionTransform | protected |
| m_lastComputedVelocity | LinearMotionTransform | protected |
| m_negOnly | LinearMotionTransform | protected |
| m_posOnly | LinearMotionTransform | protected |
| m_startTime | LinearMotionTransform | protected |
| m_useAutocount | LinearMotionTransform | protected |
| m_validLast | LinearMotionTransform | protected |
| m_vTrigger | LinearMotionTransform | protected |
| m_vTriggerFreq | LinearMotionTransform | protected |
| m_vTriggerSR | LinearMotionTransform | protected |
| m_vTriggerValue | LinearMotionTransform | protected |
| negativeOnly(bool v=true) | LinearMotionTransform | virtual |
| parametersChanged() | LinearMotionTransform | protectedvirtual |
| positiveOnly(bool v=true) | LinearMotionTransform | virtual |
| restart(const qreal newStartTime) | LinearMotionTransform | virtual |
| setAutocount(const qreal incTime) | LinearMotionTransform | virtual |
| setInitialAcceleration(const qreal ai) | LinearMotionTransform | virtual |
| setInitialDisplacement(const qreal di) | LinearMotionTransform | virtual |
| setInitialVelocity(const qreal vi) | LinearMotionTransform | virtual |
| setStartTime(const qreal time) | LinearMotionTransform | virtual |
| setTrigger(quint32 component, LinearMotionTransformTriggers::Type type, const qreal val, QObject *receiver, const char *slot, LinearMotionTransformTriggers::Freq freq=LinearMotionTransformTriggers::SINGLE) | LinearMotionTransform | virtual |
| signalAccelerationTrigger(qreal t, qreal a, qreal last_t, qreal last_a, LinearMotionTransformTriggers::Type reason) | LinearMotionTransform | signal |
| signalDisplacementTrigger(qreal t, qreal d, qreal last_t, qreal last_d, LinearMotionTransformTriggers::Type reason) | LinearMotionTransform | signal |
| signalRecomputed(qreal t, qreal d, qreal v, qreal a) | LinearMotionTransform | signal |
| signalVelocityTrigger(qreal t, qreal v, qreal last_t, qreal last_v, LinearMotionTransformTriggers::Type reason) | LinearMotionTransform | signal |
| slotTimetic(const qreal absTime=0) | LinearMotionTransform | virtualslot |
| startTime() | LinearMotionTransform | virtual |
| update(const qreal t, const qreal d, const qreal v, const qreal a) | LinearMotionTransform | protectedvirtual |
| vec(const qreal time, qreal &d, qreal &v, qreal &a) | LinearMotionTransform | virtual |
| vec(const qreal time) | LinearMotionTransform | virtual |
| velocity(const qreal time) | LinearMotionTransform | virtual |
| ~LinearMotionTransform() | LinearMotionTransform | protectedvirtual |