#include <gogglesblurshadereffect.h>
GogglesBlurShaderEffect::GogglesBlurShaderEffect |
( |
QObject * |
parent = 0 | ) |
|
qreal GogglesBlurShaderEffect::effectBlurAmount |
( |
| ) |
const |
QByteArray GogglesBlurShaderEffect::readShaderSourceCode |
( |
const QString & |
filepath | ) |
|
|
static |
void GogglesBlurShaderEffect::setEffectBlurAmount |
( |
const qreal & |
a | ) |
|
void GogglesBlurShaderEffect::setUniforms |
( |
QGLShaderProgram * |
program | ) |
|
|
protected |
qreal GogglesBlurShaderEffect::blurAmt |
|
protected |
The documentation for this class was generated from the following files: