acceleration(const qreal time) | FrictionTransform | virtual |
activate() | LinearMotionTransform | virtual |
clearTrigger(quint32 component) | LinearMotionTransform | virtual |
coeffKineticFriction() const | FrictionTransform | |
deactivate() | LinearMotionTransform | virtual |
disableAutocount() | LinearMotionTransform | virtual |
displacement(const qreal time) | FrictionTransform | virtual |
FrictionTransform() | FrictionTransform | |
haltTime() const | FrictionTransform | virtual |
initialAcceleration() const | FrictionTransform | virtual |
initialDisplacement() const | LinearMotionTransform | virtual |
initialForce() const | FrictionTransform | |
initialMomentTime() const | FrictionTransform | |
initialVelocity() const | LinearMotionTransform | virtual |
isActive() const | LinearMotionTransform | virtual |
LinearMotionTransform(const qreal startTime=0.0) | LinearMotionTransform | protected |
m_active | LinearMotionTransform | protected |
m_anyTrigger | LinearMotionTransform | protected |
m_aTrigger | LinearMotionTransform | protected |
m_aTriggerFreq | LinearMotionTransform | protected |
m_aTriggerSR | LinearMotionTransform | protected |
m_aTriggerValue | LinearMotionTransform | protected |
m_autocountAccumulator | LinearMotionTransform | protected |
m_autocountIncrement | LinearMotionTransform | protected |
m_coeffFrictionKinetic | FrictionTransform | protected |
m_coeffFrictionStatic | FrictionTransform | protected |
m_computedAccelKineticFriction | FrictionTransform | protected |
m_computedAccelStaticFriction | FrictionTransform | protected |
m_computedFinalDisplacement | FrictionTransform | protected |
m_computedGrindToHaltTime | FrictionTransform | protected |
m_computedInitialVelocity | FrictionTransform | protected |
m_dTrigger | LinearMotionTransform | protected |
m_dTriggerFreq | LinearMotionTransform | protected |
m_dTriggerSR | LinearMotionTransform | protected |
m_dTriggerValue | LinearMotionTransform | protected |
m_forceMomentTime | FrictionTransform | protected |
m_gravityAccel | FrictionTransform | protected |
m_initialAcceleration | FrictionTransform | protected |
m_initialDisplacement | LinearMotionTransform | protected |
m_initialVelocity | LinearMotionTransform | protected |
m_lastComputedAcceleration | LinearMotionTransform | protected |
m_lastComputedDisplacement | LinearMotionTransform | protected |
m_lastComputedTime | LinearMotionTransform | protected |
m_lastComputedVelocity | LinearMotionTransform | protected |
m_negOnly | LinearMotionTransform | protected |
m_objectMass | FrictionTransform | protected |
m_posOnly | LinearMotionTransform | protected |
m_reverse | FrictionTransform | protected |
m_startTime | LinearMotionTransform | protected |
m_useAutocount | LinearMotionTransform | protected |
m_validLast | LinearMotionTransform | protected |
m_vTrigger | LinearMotionTransform | protected |
m_vTriggerFreq | LinearMotionTransform | protected |
m_vTriggerSR | LinearMotionTransform | protected |
m_vTriggerValue | LinearMotionTransform | protected |
negativeOnly(bool v=true) | LinearMotionTransform | virtual |
objectMass() const | FrictionTransform | |
parametersChanged() | FrictionTransform | protectedvirtual |
positiveOnly(bool v=true) | LinearMotionTransform | virtual |
restart(const qreal newStartTime=0.0) | FrictionTransform | virtual |
setAutocount(const qreal incTime) | LinearMotionTransform | virtual |
setCoeffKineticFriction(const qreal coeffKinFriction) | FrictionTransform | |
setForward() | FrictionTransform | virtual |
setInitialAcceleration(const qreal accel) | FrictionTransform | virtual |
setInitialDisplacement(const qreal di) | LinearMotionTransform | virtual |
setInitialForce(const qreal force) | FrictionTransform | |
setInitialMomentTime(const qreal time) | FrictionTransform | |
setInitialVelocity(const qreal vi) | LinearMotionTransform | virtual |
setObjectMass(const qreal mass) | FrictionTransform | |
setReverse() | FrictionTransform | virtual |
setStartTime(const qreal time) | LinearMotionTransform | virtual |
setTrigger(quint32 component, LinearMotionTransformTriggers::Type type, const qreal val, QObject *receiver, const char *slot, LinearMotionTransformTriggers::Freq freq=LinearMotionTransformTriggers::SINGLE) | LinearMotionTransform | virtual |
signalAccelerationTrigger(qreal t, qreal a, qreal last_t, qreal last_a, LinearMotionTransformTriggers::Type reason) | LinearMotionTransform | signal |
signalDisplacementTrigger(qreal t, qreal d, qreal last_t, qreal last_d, LinearMotionTransformTriggers::Type reason) | LinearMotionTransform | signal |
signalRecomputed(qreal t, qreal d, qreal v, qreal a) | LinearMotionTransform | signal |
signalVelocityTrigger(qreal t, qreal v, qreal last_t, qreal last_v, LinearMotionTransformTriggers::Type reason) | LinearMotionTransform | signal |
slotTimetic(const qreal absTime=0) | FrictionTransform | virtualslot |
startTime() | LinearMotionTransform | virtual |
update(const qreal t, const qreal d, const qreal v, const qreal a) | LinearMotionTransform | protectedvirtual |
vec(const qreal time, qreal &d, qreal &v, qreal &a) | FrictionTransform | virtual |
vec(const qreal time) | FrictionTransform | virtual |
velocity(const qreal time) | FrictionTransform | virtual |
~FrictionTransform() | FrictionTransform | virtual |
~LinearMotionTransform() | LinearMotionTransform | protectedvirtual |