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FrictionTransform Member List

This is the complete list of members for FrictionTransform, including all inherited members.

acceleration(const qreal time)FrictionTransformvirtual
activate()LinearMotionTransformvirtual
clearTrigger(quint32 component)LinearMotionTransformvirtual
coeffKineticFriction() const FrictionTransform
deactivate()LinearMotionTransformvirtual
disableAutocount()LinearMotionTransformvirtual
displacement(const qreal time)FrictionTransformvirtual
FrictionTransform()FrictionTransform
haltTime() const FrictionTransformvirtual
initialAcceleration() const FrictionTransformvirtual
initialDisplacement() const LinearMotionTransformvirtual
initialForce() const FrictionTransform
initialMomentTime() const FrictionTransform
initialVelocity() const LinearMotionTransformvirtual
isActive() const LinearMotionTransformvirtual
LinearMotionTransform(const qreal startTime=0.0)LinearMotionTransformprotected
m_activeLinearMotionTransformprotected
m_anyTriggerLinearMotionTransformprotected
m_aTriggerLinearMotionTransformprotected
m_aTriggerFreqLinearMotionTransformprotected
m_aTriggerSRLinearMotionTransformprotected
m_aTriggerValueLinearMotionTransformprotected
m_autocountAccumulatorLinearMotionTransformprotected
m_autocountIncrementLinearMotionTransformprotected
m_coeffFrictionKineticFrictionTransformprotected
m_coeffFrictionStaticFrictionTransformprotected
m_computedAccelKineticFrictionFrictionTransformprotected
m_computedAccelStaticFrictionFrictionTransformprotected
m_computedFinalDisplacementFrictionTransformprotected
m_computedGrindToHaltTimeFrictionTransformprotected
m_computedInitialVelocityFrictionTransformprotected
m_dTriggerLinearMotionTransformprotected
m_dTriggerFreqLinearMotionTransformprotected
m_dTriggerSRLinearMotionTransformprotected
m_dTriggerValueLinearMotionTransformprotected
m_forceMomentTimeFrictionTransformprotected
m_gravityAccelFrictionTransformprotected
m_initialAccelerationFrictionTransformprotected
m_initialDisplacementLinearMotionTransformprotected
m_initialVelocityLinearMotionTransformprotected
m_lastComputedAccelerationLinearMotionTransformprotected
m_lastComputedDisplacementLinearMotionTransformprotected
m_lastComputedTimeLinearMotionTransformprotected
m_lastComputedVelocityLinearMotionTransformprotected
m_negOnlyLinearMotionTransformprotected
m_objectMassFrictionTransformprotected
m_posOnlyLinearMotionTransformprotected
m_reverseFrictionTransformprotected
m_startTimeLinearMotionTransformprotected
m_useAutocountLinearMotionTransformprotected
m_validLastLinearMotionTransformprotected
m_vTriggerLinearMotionTransformprotected
m_vTriggerFreqLinearMotionTransformprotected
m_vTriggerSRLinearMotionTransformprotected
m_vTriggerValueLinearMotionTransformprotected
negativeOnly(bool v=true)LinearMotionTransformvirtual
objectMass() const FrictionTransform
parametersChanged()FrictionTransformprotectedvirtual
positiveOnly(bool v=true)LinearMotionTransformvirtual
restart(const qreal newStartTime=0.0)FrictionTransformvirtual
setAutocount(const qreal incTime)LinearMotionTransformvirtual
setCoeffKineticFriction(const qreal coeffKinFriction)FrictionTransform
setForward()FrictionTransformvirtual
setInitialAcceleration(const qreal accel)FrictionTransformvirtual
setInitialDisplacement(const qreal di)LinearMotionTransformvirtual
setInitialForce(const qreal force)FrictionTransform
setInitialMomentTime(const qreal time)FrictionTransform
setInitialVelocity(const qreal vi)LinearMotionTransformvirtual
setObjectMass(const qreal mass)FrictionTransform
setReverse()FrictionTransformvirtual
setStartTime(const qreal time)LinearMotionTransformvirtual
setTrigger(quint32 component, LinearMotionTransformTriggers::Type type, const qreal val, QObject *receiver, const char *slot, LinearMotionTransformTriggers::Freq freq=LinearMotionTransformTriggers::SINGLE)LinearMotionTransformvirtual
signalAccelerationTrigger(qreal t, qreal a, qreal last_t, qreal last_a, LinearMotionTransformTriggers::Type reason)LinearMotionTransformsignal
signalDisplacementTrigger(qreal t, qreal d, qreal last_t, qreal last_d, LinearMotionTransformTriggers::Type reason)LinearMotionTransformsignal
signalRecomputed(qreal t, qreal d, qreal v, qreal a)LinearMotionTransformsignal
signalVelocityTrigger(qreal t, qreal v, qreal last_t, qreal last_v, LinearMotionTransformTriggers::Type reason)LinearMotionTransformsignal
slotTimetic(const qreal absTime=0)FrictionTransformvirtualslot
startTime()LinearMotionTransformvirtual
update(const qreal t, const qreal d, const qreal v, const qreal a)LinearMotionTransformprotectedvirtual
vec(const qreal time, qreal &d, qreal &v, qreal &a)FrictionTransformvirtual
vec(const qreal time)FrictionTransformvirtual
velocity(const qreal time)FrictionTransformvirtual
~FrictionTransform()FrictionTransformvirtual
~LinearMotionTransform()LinearMotionTransformprotectedvirtual