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| DotGrid (const QRectF &geom, const QSize &cellsize) |
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virtual | ~DotGrid () |
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virtual void | paint (QPainter *painter, const QStyleOptionGraphicsItem *option=0, QWidget *widget=0) |
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virtual void | paintOffscreen (QPainter *painter) |
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| ThingPaintable (const QRectF &geom) |
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virtual | ~ThingPaintable () |
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virtual QString | readUiState () const |
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virtual void | writeUiState (const QString &s) |
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virtual void | resetUiState () |
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virtual QRectF | geometry () const |
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virtual QRectF | positionRelativeGeometry () const |
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virtual QRectF | untranslateFromPosition (const QRectF &rect) const |
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virtual QRectF | boundingRect () const |
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virtual bool | resize (const QSize &newSize) |
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virtual bool | resize (quint32 newWidth, quint32 newHeight) |
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virtual void | paint (QPainter *painter, const QRectF &sourceRect) |
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virtual void | paint (QPainter *painter, const QRectF &sourceRect, qint32 renderOpt) |
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virtual void | paint (QPainter *painter, const QRectF &sourceRect, const QPointF &painterTranslate) |
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virtual void | paint (QPainter *painter, const QRectF &sourceRect, const QPointF &painterTranslate, qint32 renderOpt) |
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virtual void | paintOffscreen (QPainter *painter, const QRect &sourceRect, const QPoint &targetOrigin) |
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virtual void | paintOffscreen (QPainter *painter, const QRect &sourceRect, const QRect &targetRect) |
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| Thing () |
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virtual | ~Thing () |
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virtual QUuid | uid () const |
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virtual bool | offer (Thing *p_offer, Thing *p_offeringThing) |
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virtual bool | take (Thing *p_takerThing) |
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virtual bool | taking (Thing *p_victimThing, Thing *p_takerThing) |
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virtual void | taken (Thing *p_takenThing, Thing *p_takerThing) |
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virtual uint | hashValue () const |
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virtual void | touchTrackedPointStarted (int id, const QPointF &scenePosition, const QPointF &lastScenePosition, const QPointF &initialPosition) |
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virtual void | touchTrackedPointMoved (int id, const QPointF &scenePosition, const QPointF &lastScenePosition, const QPointF &initialPosition) |
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virtual void | touchTrackedPointReleased (int id, const QPointF &scenePosition, const QPointF &lastScenePosition, const QPointF &initialPosition) |
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virtual void | redirectTouchPrepare (Thing *p_sourceThing, const TouchRegister &touchRegister, int contextHint=0) |
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virtual void | redirectedTouchTrackedPointMoved (Thing *p_sourceThing, int id, const QPointF &scenePosition, const QPointF &lastScenePosition, const QPointF &initialPosition, const RedirectContext &redirContext) |
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virtual void | redirectedTouchTrackedPointReleased (Thing *p_sourceThing, int id, const QPointF &scenePosition, const QPointF &lastScenePosition, const QPointF &initialPosition, const RedirectContext &redirContext) |
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