#include <SignalSlot.h>
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| typedef void(Receiver::* | Function )(Arg0, Arg1, Arg2, Arg3, Arg4) |
| |
template<class Receiver , class Arg0 = void, class Arg1 = void, class Arg2 = void, class Arg3 = void, class Arg4 = void>
| typedef void(Receiver::* Slot< Receiver, Arg0, Arg1, Arg2, Arg3, Arg4 >::Function)(Arg0, Arg1, Arg2, Arg3, Arg4) |
template<class Receiver , class Arg0 = void, class Arg1 = void, class Arg2 = void, class Arg3 = void, class Arg4 = void>
| Slot< Receiver, Arg0, Arg1, Arg2, Arg3, Arg4 >::Slot |
( |
Receiver * |
rec, |
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Function |
func |
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) |
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inline |
template<class Receiver , class Arg0 = void, class Arg1 = void, class Arg2 = void, class Arg3 = void, class Arg4 = void>
| void Slot< Receiver, Arg0, Arg1, Arg2, Arg3, Arg4 >::fire |
( |
Arg0 |
arg0, |
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Arg1 |
arg1, |
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Arg2 |
arg2, |
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Arg3 |
arg3, |
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Arg4 |
arg4 |
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) |
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inlinevirtual |
The documentation for this class was generated from the following file: