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pixbutton2state.h
Go to the documentation of this file.
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/* @@@LICENSE
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*
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* Copyright (c) 2011-2012 Hewlett-Packard Development Company, L.P.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* LICENSE@@@ */
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#ifndef PIXBUTTON2STATE_H_
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#define PIXBUTTON2STATE_H_
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#include "
pixbutton.h
"
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#include <QPointer>
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#include <QStateMachine>
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#include <QState>
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class
PixButton2State
:
public
PixButton
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{
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Q_OBJECT
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Q_PROPERTY(
bool
stateActive
READ
stateActive
WRITE
setStateActive
NOTIFY
signalStateActiveChanged
)
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public
:
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PixButton2State
(
const
QString& label,
PixmapObject
* p_pixStateNormal,
PixmapObject
* p_pixStateActive);
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virtual
~PixButton2State
();
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virtual
void
commonCtor
();
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virtual
void
paint
(QPainter *painter,
const
QStyleOptionGraphicsItem *option=0,QWidget *widget=0);
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virtual
void
paintOffscreen
(QPainter * painter);
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//TODO: need other paintOffscreen flavors, e.g. PixmapHugeObject
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virtual
bool
valid
();
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virtual
bool
stateActive
()
const
;
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virtual
void
setStateActive
(
bool
v);
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Q_SIGNALS:
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void
signalStateActiveChanged
();
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void
signalFSMActivate
();
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void
signalFSMDeactivate
();
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protected
:
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//overriding these to suppress them from generating signals
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virtual
bool
tapAndHoldGesture
(QTapAndHoldGesture *tapHoldEvent);
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virtual
bool
tapGesture
(QTapGesture *tapEvent);
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virtual
void
setupFSM
();
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protected
:
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QPointer<PixmapObject>
m_qp_pixNormal
;
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QPointer<PixmapObject>
m_qp_pixActive
;
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QPointer<PixmapObject>
m_qp_currentlyRenderingPmo
;
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bool
m_stateActive
;
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QStateMachine
*
m_p_buttonFSM
;
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QState
*
m_p_stateNormal
;
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QState
*
m_p_stateActive
;
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bool
m_valid
;
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};
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#endif
/* PIXBUTTON2STATE_H_ */
luna-sysmgr
Src
lunaui
launcher
elements
buttons
pixbutton2state.h
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