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gfxsepiaeffect.h
Go to the documentation of this file.
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/* @@@LICENSE
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*
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* Copyright (c) 2010-2012 Hewlett-Packard Development Company, L.P.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* LICENSE@@@ */
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#ifndef GFXSEPIAEFFECT_H_
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#define GFXSEPIAEFFECT_H_
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#include "
gfxeffectbase.h
"
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class
GfxSepiaEffect
:
public
GfxEffectBase
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{
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Q_OBJECT
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public
:
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GfxSepiaEffect
(
QObject
* parent=0);
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virtual
~GfxSepiaEffect
();
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protected
:
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virtual
void
draw
( QPainter * painter );
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virtual
void
sepiaTone
(QPixmap * p_pix);
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QPixmap *
m_p_pix
;
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QPoint
m_offset
;
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};
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#endif
/* GFXSEPIAEFFECT_H_ */
luna-sysmgr
Src
lunaui
launcher
gfx
effects
gfxsepiaeffect.h
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