LunaSysMgr
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Pages
WindowServerLuna Member List

This is the complete list of members for WindowServerLuna, including all inherited members.

addWindow(Window *win)WindowServerLunavirtual
addWindowTimedOut(Window *win)WindowServerLunavirtual
angleForOrientation(OrientationEvent::Orientation orient)WindowServerprotected
appLaunchPreventedUnderLowMemory()WindowServerLunavirtual
applyLaunchFeedback(int centerX, int centerY)WindowServerLunavirtual
bootupFinished()WindowServer
cacheFocusedItem()WindowServerprotected
cancelPendingWindowRotations()WindowServerprotectedvirtual
cancelVibrations()WindowServervirtual
cardWindowManager() const WindowServerLunainline
coreNaviManager() const WindowServerinline
dashboardWindowManager() const WindowServerLunainline
declarativeEngine()WindowServerLunainlinevirtual
deviceIsPortraitType() const WindowServerinline
displayManager() const WindowServerinline
dockModeManager() const WindowServerLunainline
dockModeMenuManager() const WindowServerLunainline
dumpFpsHistory()WindowServerstatic
emergencyModeWindowManager() const WindowServerLunainline
enableFpsCounter(bool enable)WindowServerstatic
enableTouchPlotOption(TouchPlot::TouchPlotOption_t type, bool enable)WindowServerstatic
endDrag(int x, int y, const std::string &lpid, bool handled)WindowServerLunavirtual
enqueueWindowForFlip(Window *window, QRect &windowScreenBoundaries, bool sync)WindowServervirtual
eventFilter(QObject *, QEvent *)WindowServerprotectedvirtual
focusWindow(Window *win)WindowServerLunavirtual
getOrientation() const WindowServerinline
getUiOrientation() const WindowServerinline
getWindowManagerByClassName(const QString &undecoratedClassName) const WindowServervirtual
globalProperties()WindowServerstatic
handleEvent(QEvent *event)WindowServerprotectedvirtual
inputWindowManager() const WindowServerLunainline
instance()WindowServerstatic
isOrientationAllowed(OrientationEvent::Orientation newOrient)WindowServerprotectedvirtual
m_animationTargetRotationAngleWindowServerprotected
m_bootingUpWindowServerprotected
m_coreNaviMgrWindowServerprotected
m_currentUiOrientationWindowServerprotected
m_deviceIsPortraitTypeWindowServerprotected
m_displayMgrWindowServerprotected
m_fingerDownOnScreenWindowServerprotected
m_inputMgrWindowServerprotected
m_inputWindowMgrWindowServerprotected
m_inRotationAnimationWindowServerprotected
m_metaKeyMgrWindowServerprotected
m_orientationWindowServerprotected
m_pendingFlipRequestsWindowServerprotected
m_pendingOrientationWindowServerprotected
m_pendingRotationTypeWindowServerprotected
m_progressAnimWindowServerprotected
m_reticleWindowServerprotected
m_runningProgressWindowServerprotected
m_screenHeightWindowServerprotected
m_screenWidthWindowServerprotected
m_uiElementsGroupWindowServerprotected
m_uiRootItemWindowServerprotected
m_uiRotationModeWindowServerprotected
m_windowManagerMapWindowServerprotected
mapRectToRoot(const QGraphicsItem *item, const QRectF &rect) const WindowServerLunavirtual
markBootFinish()WindowServerstatic
markBootStart()WindowServerstatic
menuWindowManager() const WindowServerLunainline
metaKeyManager() const WindowServerinline
okToResizeUi(bool ignorePendingRequests=false)WindowServerLunavirtual
overlayWindowManager() const WindowServerLunainline
prepareAddWindow(Window *win)WindowServerLunavirtual
progressRunning() const WindowServerinline
registerWindow(Window *win)WindowServerstatic
removeWindow(Window *win)WindowServerLunavirtual
removeWindowFromFlipQueue(Window *window)WindowServervirtual
resetFpsBuffer(int newBufSize)WindowServerstatic
resizeWindowManagers(int width, int height)WindowServerLunavirtual
restoreCachedFocusItem()WindowServerprotected
rotatePendingWindows()WindowServerprotectedvirtual
rotateUi(OrientationEvent::Orientation newOrientation, UiRotationAnimationType animation=Rotation_RotateAndCrossFade, bool forceResize=false)WindowServerprotected
Rotation_CrossFadeOnly enum valueWindowServerprotected
Rotation_NoAnimation enum valueWindowServerprotected
Rotation_RotateAndCrossFade enum valueWindowServerprotected
RotationMode enum nameWindowServer
RotationMode_FixedLandscape enum valueWindowServer
RotationMode_FixedLandscapeInverted enum valueWindowServer
RotationMode_FixedPortrait enum valueWindowServer
RotationMode_FixedPortraitInverted enum valueWindowServer
RotationMode_FreeRotation enum valueWindowServer
RotationMode_LimitedLandscape enum valueWindowServer
RotationMode_LimitedPortrait enum valueWindowServer
RotationMode_NoRotation enum valueWindowServer
setOrientation(OrientationEvent::Orientation newOrient)WindowServerprotected
setPaintingDisabled(bool val)WindowServer
setUiOrientation(OrientationEvent::Orientation newOrient, UiRotationAnimationType animation=Rotation_RotateAndCrossFade)WindowServerprotected
setUiRotationMode(RotationMode uiRotationMode, bool cardMaximizing=false, bool skipAnimation=false)WindowServer
setWindowProperties(Window *win, const WindowProperties &props)WindowServer
shutdown()WindowServer
signalAboutToTakeScreenShot()WindowServersignal
signalDockModeAnimationComplete()WindowServerLunasignal
signalDockModeAnimationStarted()WindowServerLunasignal
signalTookScreenShot()WindowServersignal
signalTouchesReleasedFromScreen()WindowServersignal
signalUiRotated()WindowServersignal
signalWallpaperImageChanged(QPixmap *wallpaper, bool fullScreen, int rotationAngle)WindowServerLunasignal
signalWindowUpdated(Window *)WindowServersignal
startDrag(int x, int y, void *imgRef, const std::string &lpid)WindowServerLunavirtual
startProgressAnimation(ProgressAnimation::Type type=ProgressAnimation::TypeHp)WindowServer
stopProgressAnimation()WindowServer
WindowServer::takeScreenShot(const char *path)WindowServer
topLevelWindowManager() const WindowServerLunainline
touchOnScreen() const WindowServerinline
UiRotationAnimationType enum nameWindowServerprotected
unfocusWindow(Window *win)WindowServerLunavirtual
unregisterWindow(Window *win)WindowServerstatic
viewportEvent(QEvent *event)WindowServerprotectedvirtual
windowIsRegistered(Window *win)WindowServerstatic
windowManagerForWindow(Window *wm) const WindowServerLunavirtual
WindowManagerMapConstIter typedefWindowServerprotected
WindowManagerMapIter typedefWindowServerprotected
WindowServer()WindowServerprotected
WindowServerLuna()WindowServerLuna
windowUpdated(Window *win)WindowServerLunavirtual
~WindowServer()WindowServervirtual
~WindowServerLuna()WindowServerLunavirtual