addWindow(Window *win) | WindowServerLuna | virtual |
addWindowTimedOut(Window *win) | WindowServerLuna | virtual |
angleForOrientation(OrientationEvent::Orientation orient) | WindowServer | protected |
appLaunchPreventedUnderLowMemory() | WindowServerLuna | virtual |
applyLaunchFeedback(int centerX, int centerY) | WindowServerLuna | virtual |
bootupFinished() | WindowServer | |
cacheFocusedItem() | WindowServer | protected |
cancelPendingWindowRotations() | WindowServer | protectedvirtual |
cancelVibrations() | WindowServer | virtual |
cardWindowManager() const | WindowServerLuna | inline |
coreNaviManager() const | WindowServer | inline |
dashboardWindowManager() const | WindowServerLuna | inline |
declarativeEngine() | WindowServerLuna | inlinevirtual |
deviceIsPortraitType() const | WindowServer | inline |
displayManager() const | WindowServer | inline |
dockModeManager() const | WindowServerLuna | inline |
dockModeMenuManager() const | WindowServerLuna | inline |
dumpFpsHistory() | WindowServer | static |
emergencyModeWindowManager() const | WindowServerLuna | inline |
enableFpsCounter(bool enable) | WindowServer | static |
enableTouchPlotOption(TouchPlot::TouchPlotOption_t type, bool enable) | WindowServer | static |
endDrag(int x, int y, const std::string &lpid, bool handled) | WindowServerLuna | virtual |
enqueueWindowForFlip(Window *window, QRect &windowScreenBoundaries, bool sync) | WindowServer | virtual |
eventFilter(QObject *, QEvent *) | WindowServer | protectedvirtual |
focusWindow(Window *win) | WindowServerLuna | virtual |
getOrientation() const | WindowServer | inline |
getUiOrientation() const | WindowServer | inline |
getWindowManagerByClassName(const QString &undecoratedClassName) const | WindowServer | virtual |
globalProperties() | WindowServer | static |
handleEvent(QEvent *event) | WindowServer | protectedvirtual |
inputWindowManager() const | WindowServerLuna | inline |
instance() | WindowServer | static |
isOrientationAllowed(OrientationEvent::Orientation newOrient) | WindowServer | protectedvirtual |
m_animationTargetRotationAngle | WindowServer | protected |
m_bootingUp | WindowServer | protected |
m_coreNaviMgr | WindowServer | protected |
m_currentUiOrientation | WindowServer | protected |
m_deviceIsPortraitType | WindowServer | protected |
m_displayMgr | WindowServer | protected |
m_fingerDownOnScreen | WindowServer | protected |
m_inputMgr | WindowServer | protected |
m_inputWindowMgr | WindowServer | protected |
m_inRotationAnimation | WindowServer | protected |
m_metaKeyMgr | WindowServer | protected |
m_orientation | WindowServer | protected |
m_pendingFlipRequests | WindowServer | protected |
m_pendingOrientation | WindowServer | protected |
m_pendingRotationType | WindowServer | protected |
m_progressAnim | WindowServer | protected |
m_reticle | WindowServer | protected |
m_runningProgress | WindowServer | protected |
m_screenHeight | WindowServer | protected |
m_screenWidth | WindowServer | protected |
m_uiElementsGroup | WindowServer | protected |
m_uiRootItem | WindowServer | protected |
m_uiRotationMode | WindowServer | protected |
m_windowManagerMap | WindowServer | protected |
mapRectToRoot(const QGraphicsItem *item, const QRectF &rect) const | WindowServerLuna | virtual |
markBootFinish() | WindowServer | static |
markBootStart() | WindowServer | static |
menuWindowManager() const | WindowServerLuna | inline |
metaKeyManager() const | WindowServer | inline |
okToResizeUi(bool ignorePendingRequests=false) | WindowServerLuna | virtual |
overlayWindowManager() const | WindowServerLuna | inline |
prepareAddWindow(Window *win) | WindowServerLuna | virtual |
progressRunning() const | WindowServer | inline |
registerWindow(Window *win) | WindowServer | static |
removeWindow(Window *win) | WindowServerLuna | virtual |
removeWindowFromFlipQueue(Window *window) | WindowServer | virtual |
resetFpsBuffer(int newBufSize) | WindowServer | static |
resizeWindowManagers(int width, int height) | WindowServerLuna | virtual |
restoreCachedFocusItem() | WindowServer | protected |
rotatePendingWindows() | WindowServer | protectedvirtual |
rotateUi(OrientationEvent::Orientation newOrientation, UiRotationAnimationType animation=Rotation_RotateAndCrossFade, bool forceResize=false) | WindowServer | protected |
Rotation_CrossFadeOnly enum value | WindowServer | protected |
Rotation_NoAnimation enum value | WindowServer | protected |
Rotation_RotateAndCrossFade enum value | WindowServer | protected |
RotationMode enum name | WindowServer | |
RotationMode_FixedLandscape enum value | WindowServer | |
RotationMode_FixedLandscapeInverted enum value | WindowServer | |
RotationMode_FixedPortrait enum value | WindowServer | |
RotationMode_FixedPortraitInverted enum value | WindowServer | |
RotationMode_FreeRotation enum value | WindowServer | |
RotationMode_LimitedLandscape enum value | WindowServer | |
RotationMode_LimitedPortrait enum value | WindowServer | |
RotationMode_NoRotation enum value | WindowServer | |
setOrientation(OrientationEvent::Orientation newOrient) | WindowServer | protected |
setPaintingDisabled(bool val) | WindowServer | |
setUiOrientation(OrientationEvent::Orientation newOrient, UiRotationAnimationType animation=Rotation_RotateAndCrossFade) | WindowServer | protected |
setUiRotationMode(RotationMode uiRotationMode, bool cardMaximizing=false, bool skipAnimation=false) | WindowServer | |
setWindowProperties(Window *win, const WindowProperties &props) | WindowServer | |
shutdown() | WindowServer | |
signalAboutToTakeScreenShot() | WindowServer | signal |
signalDockModeAnimationComplete() | WindowServerLuna | signal |
signalDockModeAnimationStarted() | WindowServerLuna | signal |
signalTookScreenShot() | WindowServer | signal |
signalTouchesReleasedFromScreen() | WindowServer | signal |
signalUiRotated() | WindowServer | signal |
signalWallpaperImageChanged(QPixmap *wallpaper, bool fullScreen, int rotationAngle) | WindowServerLuna | signal |
signalWindowUpdated(Window *) | WindowServer | signal |
startDrag(int x, int y, void *imgRef, const std::string &lpid) | WindowServerLuna | virtual |
startProgressAnimation(ProgressAnimation::Type type=ProgressAnimation::TypeHp) | WindowServer | |
stopProgressAnimation() | WindowServer | |
WindowServer::takeScreenShot(const char *path) | WindowServer | |
topLevelWindowManager() const | WindowServerLuna | inline |
touchOnScreen() const | WindowServer | inline |
UiRotationAnimationType enum name | WindowServer | protected |
unfocusWindow(Window *win) | WindowServerLuna | virtual |
unregisterWindow(Window *win) | WindowServer | static |
viewportEvent(QEvent *event) | WindowServer | protectedvirtual |
windowIsRegistered(Window *win) | WindowServer | static |
windowManagerForWindow(Window *wm) const | WindowServerLuna | virtual |
WindowManagerMapConstIter typedef | WindowServer | protected |
WindowManagerMapIter typedef | WindowServer | protected |
WindowServer() | WindowServer | protected |
WindowServerLuna() | WindowServerLuna | |
windowUpdated(Window *win) | WindowServerLuna | virtual |
~WindowServer() | WindowServer | virtual |
~WindowServerLuna() | WindowServerLuna | virtual |