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SoundPlayerPool.h
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3 * Copyright (c) 2008-2012 Hewlett-Packard Development Company, L.P.
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5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
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18 
19 
20 
21 
22 #ifndef SOUNDPLAYERPOOL_H
23 #define SOUNDPLAYERPOOL_H
24 
25 #include "Common.h"
26 
27 #include <list>
28 #include <string>
29 #include <lunaservice.h>
30 
31 #include "sptr.h"
32 #include "Timer.h"
33 
34 #if !defined(HAS_MEDIA_API)
35 #include "SoundPlayerDummy.h"
36 #else
37 #include "SoundPlayer.h"
38 #endif
39 
41 {
42 public:
43 
44  static SoundPlayerPool* instance();
45 
46  sptr<SoundPlayer> play(const std::string& filePath,
47  const std::string& streamClass,
48  bool repeat, int duration);
49  void stop(sptr<SoundPlayer> player);
50 
51  void playFeedback(const std::string& name, const std::string& sinkName=std::string());
52 
53 private:
54 
56  ~SoundPlayerPool();
57 
58  void queueFinishedPlayer(sptr<SoundPlayer> player);
59  bool purgeTimerFired();
60  sptr<SoundPlayer> getPooledPlayer();
61 
62 private:
63 
64  typedef std::list<sptr<SoundPlayer> > PlayerList;
65 
66  PlayerList m_activePlayers;
67  PlayerList m_finishedPlayers;
68  LSHandle* m_lsHandle;
69  Timer<SoundPlayerPool> m_purgeTimer;
70 
71  friend class SoundPlayer;
72 };
73 
74 #endif /* SOUNDPLAYERPOOL_H */